RESUME
CAREER OBJECTIVE
Design and Create Rich Graphics for Interactive Media, including Websites, Video Games and On-Site Exhibits.
QUALIFICATIONS
- Extensive Industry Experience using 3D Modeling and 2D Paint and Vector Programs to design and create Animation-ready-Characters and Environments.
- Strong Background in Graphic Design and Illustration.
- Formal Training in Fine Arts, with an Emphasis in Painting.
- Managerial Experience, including Project Scheduling and Budget Oversight.
WORK HISTORY
(See List of Titles Below)
FIRSTHAND TECHNOLOGY, Seattle, WA (2009 -2010)
Contract Model and Texture Artist for Snow World, a VR Therapy Game and Attack Of The S. Mutans!, an Immersive Museum Exhibit.
AMAZE ENTERTAINMENT/FOUNDATION 9 ENTERTAINMENT, Kirkland, WA (1999 to 2009)
Concept and Character Artist for more than a dozen titles on a variety of platforms.
Designed, Modeled and Textured Characters and Environments for development on both Proprietary and Unreal Engines.
Applied Basic Rigging and Skin Weights to Character Models and Blendshapes for Facial Animations.
THE LEARNING COMPANY, Fremont, CA (1998)
Contract UI Artist for Reader Rabbit’s Math, Ages 6 to 9 for PC.
Designed and Illustrated User Interface Screens and Created Special Typefaces.
THE 3DO COMPANY, Redwood City, CA (1996 to 1998)
Senior Artist for three Internet Projects, including the Revelations and Renaissance releases of Meridian 59, an early online RPG.
Designed, Modeled, Textured and Rendered Characters and Environments.
ATARI GAMES (Arcade Games Division), Milpitas, CA (1990 to 1996)
Concept and Texture Artist for Mace: The Dark Age,
Cinematics Supervisor for Primal Rage and Area 51, managing a team of four people,
Art Director for a Prototyped PC-based Network Project,
2D Animator for titles including Batman, Pit-Fighter, Hydra, Moto Frenzy, Guardians of the Hood, and Road Riot’s Revenge.
RELATED INDUSTRY EXPERIENCE
Graphic Designer and Illustrator for Corporate Multi-Media Presentations.
Clients included Bank of America, Pac Bell, Dreyer’s Ice Cream, Sun Microsystems, Clorox,
Long’s Drugs, Levi’s, The United Way, Citicorp, Mother’s Cookies and Chevron (1983 – 1990).
Layout Artist for Rubik, The Amazing Cube cartoon series on ABC (1983).
Storyboard Assistant for The Right Stuff movie (1983).
Production Artist for TV Commercials and Station IDs.
Credits include TV ads for Boise Cascade Paper, The Gap, PG&E, and 10-Second Station ID’s for MTV and The Playboy Channel (1981 – 1983).
COMPUTER SKILLS
Frequently Used Software includes Autodesk’s Maya, Adobe Photoshop, Headus UVLayout and dRaster NEX tools. Prior Experience with Autodesk’s 3D Studio Max, Adobe Illustrator, Adobe Premiere and Altsys Fontographer. Currently Learning Z Brush, Mudbox and Adobe Dreamweaver.
AWARDS
Association for Multi-Image, Northern California Chapter, AWARD OF EXCELLENCE (1986).
EDUCATION
Bachelor of Art in Art
San Francisco State University (1980)
Magna Cum Laude, Dean’s List.
REFERENCES
Available on Request and on LinkedIn.
EXHIBIT AND VIDEO GAME TITLES
Firsthand Technology
Snow World (VR Therapy) 2010
Attack Of The S. Mutans! (Immersive Museum Exhibit) 2010
Amaze Entertainment/Foundation 9 Entertainment Titles
The Princess and the Frog by Disney (Nintendo Wii) 2009
Spider-Man Web of Shadows by Activision (Sony PSP) 2008
Where the Wild Things Are (XBOX 360) 2007 (released 2009)
Indiana Jones and the Staff of Kings by LucasArts (Sony PSP) 2006
Over the Hedge: Hammy Goes Nuts! by Activision (Sony PSP) 2006
Eragon by Vivendi Universal (Sony PSP) 2006
The Sims 2 by Electronic Arts (Sony PSP) 2005
Lemony Snicket: A Series of Unfortunate Events by Activision (PC) 2004
Harry Potter and the Prisoner of Azkaban by Electronic Arts (PC) 2003
Harry Potter & the Chamber of Secrets by Electronic Arts (PC) 2002
Harry Potter & the Sorcerer's Stone by Electronic Arts (PC) 2001
Wild Thornberrys Animal Adventure by Mattel (PlayStation) 2000
Pacific Coast Power & Light
Jet Moto 3 by 989 Studios (Sony PlayStation) 1999
The Learning Company Titles
Reader Rabbit’s Math, Ages 6 to 9 (PC) 1998
The 3DO Company Titles
Meridian 59, Revelations and Renaissance releases (PC) 1997
Atari Games Titles
Mace: The Dark Age (Arcade) 1996
Area 51 (Arcade) 1995
Primal Rage (Arcade) 1994
Road Riot’s Revenge (Arcade) 1993
Guardians of the Hood (Arcade) 1992
Moto Frenzy (Arcade) 1992
Pit-Fighter (Arcade) 1990
Batman (Arcade) 1990
Hydra (Arcade) 1990
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